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Beam Section Types
A beam element is characterized by its cross section. This cross section is
defined by a *BEAM SECTION card. All beam sections
which are not rectangular (including square) or elliptical (including
circular) are considered as ``beam general sections'' and are internally expanded into a rectangular
cross section (C3D20R-type element) and the actual section of the beam is simulated by an
appropriate integration point scheme. A section type is characterized by a
finite number of parameters, which must be entered immediately underneath the
*BEAM SECTION card. A new section type can be added by
changing the following routines:
- allocation.f (define the new section underneath the *BEAMSECTION
if-statement)
- calinput.f (define the new section underneath the *BEAMSECTION if-statement)
- beamgeneralsections.f (here, the one-letter abbreviation for the section
has to be added. For instance, the pipe section is characterized by
'P'. Furthermore, the programmer must define the number of parameters needed
to characterize the section).
- beamintscheme.f (here, the integration point scheme has to be defined)
- beamextscheme.f (here, the extrapolation of the integration point
variables such as stresses or strains to the nodes of the expanded C3D20R
element).
Right now, the following section types are available:
Subsections
Next: Pipe
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guido dhondt
2018-12-15